Files
BreadedSNES/src/main.cpp

83 lines
1.8 KiB
C++

//
// Created by Palindromic Bread Loaf on 7/21/25.
//
#include <SDL2/SDL.h>
#include <iostream>
#include <fstream>
#include "system.h"
class CPU;
class PPU;
class APU;
class Bus;
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
std::cout << "SDL could not initialize! SDL_Error: " << SDL_GetError() << std::endl;
return -1;
}
SDL_Window* window = SDL_CreateWindow(
"BreadedSNES",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
256, 224, // SNES output resolution
SDL_WINDOW_SHOWN
);
if (!window) {
std::cout << "Window could not be created! SDL_Error: " << SDL_GetError() << std::endl;
SDL_Quit();
return -1;
}
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!renderer) {
std::cout << "Renderer could not be created! SDL_Error: " << SDL_GetError() << std::endl;
SDL_DestroyWindow(window);
SDL_Quit();
return -1;
}
System snes;
if (argc > 1) {
if (!snes.LoadROM(argv[1])) {
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return -1;
}
}
snes.Reset();
bool quit = false;
SDL_Event e;
while (!quit) {
while (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT) {
quit = true;
}
}
// Run emulation step
snes.Step();
// Clear screen
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
// TODO: Render frame
SDL_RenderPresent(renderer);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}